Hi, I’m Nia

  • I graduated with a Bachelor of Science in Interactive Design and Minor in Information Technology (May 2024) from Kennesaw State University.

  • I value empathy, inclusiveness, and collaboration. I believe in continuing to educate yourself to make informed decisions and better understand the people (and technology) we interact with.

    • My organization and adaptability helps me thrive in ambiguous situations.

    • I love breaking complex issues into Fisher-Price solutions to better help others navigate and understand their needs.

    • I am unafraid to learn and ask questions to ensure the best results possible.

  • Leading with inclusivity and empathy in design, I am committed to understanding users' needs and creating intuitive experiences that enhance their lives.

I create precise, consistent, and thoughtful interfaces without sacrificing functionality. I believe that effective design is a collaborative process that applies both design and systems thinking.

My ultimate goal is to leverage research, visual design, and interactive strategies to tackle challenging aspects of life and enhance user experiences across diverse fields.

design

educate

iterate

design ⭒ educate ⭒ iterate ⭒

Echo’s Awakening

Game

Leader

Skills Used:

  • UI Design

  • Prototyping

  • Wireframing

  • Illustration

  • Testing and Research

The current state of video game therapy has focused primarily on non-therapy based video games to facilitate conversation during counseling. In this prototype, we address this gap by gamifying counseling tools to teach and display various coping mechanisms.

Concert Buddies

Mobile

Leader

Concert Buddies is a platonic matchmaking app built to help solo concertgoers find a buddy to attend their event with them. The matching process puts the control in the user's hand, allowing them to personalize their profile and set filters to increase chances of better connections. 

Skills Used:

  • UI Design

  • Prototyping

  • Wireframing

  • Testing and Research

ASTV: Game Concept

Game

Solo

In June 2023, the sequel to Spiderman: Into the Spider-verse (ITSV) is released, re-igniting my obsession with Miles Morales. For my visual design class, I take inspiration from the film and design screens for an ASTV-inspired fighting game while maintaining the distinct style of each universe.

Skills Used:

  • Visual Design

  • Figma Animation

  • Storytelling

  • Sketching and Planning

Vuelist

Mobile

Member

Vuelist allows people to organize all of their shows in one convenient app. Users can organize, rate, review, and take part in community discussions on their favorite television shows all in one convenient app.

Skills Used:

  • UI Design

  • Prototyping

  • Wireframing

  • Testing and Research

My Freelance Work

When I’m not working, you can find me creating both traditional and digital art or gaming. Some of my personal favorites include: Life Is Strange 2, The Last of Us, Kingdom Hearts, and Valorant! My enthusiasm for gaming has led to an interest in gamification of topics to stimulate learning, education, and motivation.